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The Definition of Writing Styles Depends on Who is Defining Them
(writing styles)
While researching this topic, you may have found many different answers to what are the different types of writing styles. No two answers were the same. They range anywhere from your personal way of writing that is your writing style to formal and informal. Many people feel the best answer to what writing styles are the those will be outlined below in this article. You can decide for yourself if this definition suits your.
The term creative writing covers a range of writing areas. Poetry, fiction books, short stories, and screenplays are considered creative writings. Any writing in which is not strictly non-fiction would be classified as such.
Journalism and news reporting are forms of Expository writing. The purpose is to focus on one topic and inform the reader by provided the facts. These writings can be seen in the forms of travel brochures, professional journal, business reports, and new paper articles.
Descriptive writing is what gives you the mental pictures of what we have read. It uses a lot of adjective and adverbs to describe things. When descriptive writing is very good you can close your eyes and know exactly what the author is saying. The kind that makes you taste what the characters and see what they are seeing.
Analytical Writing is a writing that focuses on a topic and then verifies the purpose of it. It is often taught school age children through out the years because it is something they will use in their life.
Book reports, conference papers, thesis, essays, and dissertations are all academic writing. It is created using a third person point of view and deductive reasoning supported by facts. Its purpose is to show a clear understanding of a subject by presenting information.
Technical Writing is used in owner manuals, how to guides, magazine articles, and design specs just to name a few. Its purpose is to take complicated technical information and turn it into something the intended audience can understand. Technical writing usually deals with electronics of all sorts, chemistry, robotics, and finance.
Any kind of writing that has to do with business matters is considered business writing. It is concise and to the point. Your intended audience wants to know what happen and why, but with minimal detail in between. An active voice is necessary in business writing. It keeps people focused and shows that you are in control of situations.
Correspondence is the writing of memos, letters, or emails between people. It is a message that is sent between two people or groups of people.
To provide facts and statistic and having the ability to influence your readers with your words is persuasive writing. This is used for products ads, political campaigns, or any kind of promotion. It is not necessary to prove why something is else is wrong or bad you just need to prove why your promoting is better.
Narrative writing is use to tell a story or list of events that have already happen, might have happened, or could happen in the future. These writings may include novels, poetry, short stories, or a number of other things.
A lot of times many of these styles are meshed together in our writing. Business writing and technical writings are often one in the same as are academic writing and analytical writing. With the overlapping of the styles it hard to define one writing style from another, you can guess it is all a matter of the point of view you are looking at it from and your opinion.
Software copyright act The Software Copyright Act was a Great Step in the Right Direction The software copyright act, which is actually called the Digital Millennium Copyright Act has given software developers a little more power when it comes to protecting their works. If you've bought software in the last few years I'm sure you've noticed some of the changes that have been made in the software buying process. If not, then you really should wake up and take note. Some of the more noteworthy achievements of this act are the following: 1) It is now a crime to go around anti-piracy measures in software. 2) It is no longer legal to make, sale, or give away software or devices that were invented for the purpose of cracking codes enabling the illegal copying of software. 3) Limits the liability that ISPs (as far as copyright infringement violations) when information is transmitted online. The problem isn't the people want to be bad or do something wrong. Most of us by nature want to do the right thing. The problem lies in educating people to the fact that it really is stealing when you bootleg, pirate, illegally download, or otherwise acquire copies of software that you didn't pay for. It's one of those 'white lie' types of crimes for most people and they don't really see how it will hurt anyone for them to copy a game that their brother, cousin, uncle, or friend has. Someone paid for it after all. The problem is that at $50 plus being the average price for computer games and simple software if 10 million people are doing it, the numbers are staggering and they add up quickly. The software copyright act sought to protect businesses from losing money this way. The software copyright act was the worldwide response to a growing problem. This problem was so widespread with illegal downloading of music that lawsuits and massive commercial ad campaigns were initiated in order to curtail illegal downloading activities when it comes to music. It seems to be working to some degree. Fewer people are illegally downloading music; the downside is that these people aren't buying as much music either. The reason is because they are no longer being exposed to the wide variety of music and artists that they were getting freely when downloading music each night at no cost. This equals lower record sales and is becoming a problem of lower movie sales and software sales as well. People aren't trying new games like they could before the software copyright act by going to LAN parties and everyone sharing a copy to play, now everyone has to own a copy before they can play. While this may be great for the companies that make a few (a minimal few at best) extra sales on the games for the sake of a great party but for the most part, it is costing them the extra money that could be made by 10 people finding they liked the game enough to go out and buy it so they could play it whenever (and the next group of 10 they will introduce the game to) Gamers are a funny group and software copyright act or no, they are going to stick with the software and games that serve them best. The software copyright act was created in order to protect the rights of those writing and developing computer software. We want those who fill our lives with fun games, useful tools, and great ways to connect to friends and family to continue providing these great services and to get paid for the ones they've already provided. The software copyright act is one giant step in the right direction as far as I'm concerned. Web Hosting - Databases, What Are They and Do You Need One? 'Database' is one of the most commonly used terms that one encounters in web site design. Yet, what they really are and whether they're essential is often not clear to novices. A database is a collection of organized data, stored in files that have a specific structure. It's that organization and structure that allows for easy and rapid storage and retrieval. The need for a database generally only arises when you have a certain amount of information and that information needs to have some structure. If you have a half-dozen names and addresses to store, a database is usually overkill. If you have a blob of data with no relationships between any of the items in that blob, maintaining a database is usually more trouble than it's worth. Maintain a database? Yes, like other complex systems a database, to be effective, needs to be designed properly at the outset then kept 'tuned' for good performance. The alternative is to gradually allow the database to become more and more disorganized. That leads to difficulty in use, poor speed of retrieval and more frequent failures. With MySQL, Access or MS SQL Server, the three most common choices of database product for web sites today, setting up a database is relatively simple. Even those with limited technical skill can get one up and running just by following some simple instructions. But some thought should be given to how you want the information organized, and to maintaining the system during its lifetime. Suppose you have a set of names, addresses, email addresses, products purchased, date purchased and amount. If you have only a few dozen records it matters very little how these pieces are arranged and related. A database usually isn't even warranted in this scenario. Once you have several thousand or more records, it matters a lot. Speed, the ease of expanding the set of attributes (like adding, say, product category), and other issues come into play. Even those with little technical expertise, but a willingness to exert logical thought and invest some time, can build a very robust database. Think about how you would organize a set of data (called 'tables'). Should Name, Address, and Product be in the same table? Or should the personal information be stored in one table and any product information (product, price, ...) in another? Some experimentation may be needed to get it right, but the choices have an impact on how easy the tables are to maintain. It also affects the speed with which programs can fetch old data and store the new. Having a database also introduces new maintenance issues for the server administrator, since backups usually need to be done differently. Recovering a failed database is usually more complicated than simply re-copying files from yesterday. Ask your hosting company what tools and skills they have for dealing with any database system you consider. It's true that introducing a database creates more complexity and the need for additional thought and administrative effort. At a certain level, professional expertise will be needed. But clearly the advantages outweigh the costs in many cases. Companies large and small eventually use databases to store and organize data. At some point, you may be fortunate enough to be one of them. |